Descent Soundtrack, Ken Allen / Johann Langlie / Brian Luzietti / Larry Peacock / Leslie Spitzer / Jim Torres / Tim Wiles, 1994
While Descent‘s original PC version featured a (largely forgettable) MIDI score, the PlayStation and Mac ports received CD audio remixes of the PC tracks. With industrial rock at its commercial peak in the mid-1990s, it’s no surprise that the composers went for the genre’s aggressive mix of harsh guitars and grinding beats to match the game’s gritty sci-fi atmosphere. Like Frank Klepacki’s Command & Conquer scores, Descent mixes rock, metal, techno and hip hop with astonishing ease, finding ever new approaches to its genre formula. Ultimately, what makes Descent such an outstanding work though is its will to experiment. Tracks often run for more than five minutes, towering monsters that might turn into white noise assaults or surprisingly catchy, tight hip hop groovers with an abrasive streak. Culminating with “Titan Mine”, a genre-defying, destructive juggernaut that crams a jaw-dropping number of ideas into seven minutes, the Descent soundtrack is one of the best game scores of its genre.
Purchase at Good Old Games.